Shadowrun Legends: Fallen Angels (The Kellen Colt Trilogy, Book #3)
The job is to free a man from a corporate contract. Brutal gangs and vicious criminals control many sections of the city like feudal lords.Īmid this harrowing landscape, Rico gathers his team: Shank, Thorvin, Piper, and the eccentric shaman known as Bandit. In 2055, Newark is an over-crowded urban nightmare populated by hordes of SINless indigents. Soon Bannickburn is living once again in the style he's accustomed to.īut then Bannickburn tries to leave the family, Bailey calls in his markers, and Bannickburn must aid the. A notorious crime boss, Bigio family caporegime Quinn Bailey offers him a job that could turn hs life around. Secrets that lead him into conflicts with megacorporations, yakuza gangsters, and a powerful spirit that's hunting for him.īannickburn is a burned-out Scottish mage with little power and fewer prospects when he falls into fast company. He's a member of Assets, Inc., one of the best shadow-teams in the business, but now he's drawn back to his home town of Boston by secrets from his past. In the magical world of 2060, street mage Tommy Talon has hit the big time. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. In this second book of the greatest epic in Shadowrun history-the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control.
With combat biker wannabe Rafael in tow, Leni dives into Mama Grande's. But her murder was even more bizarre: she died at the hands of two Yucatán missionaries hiding a secret of the Gods. She prophesied rivers of blood and an earth in flames. She arrived out of nowhere, claiming to be the ex-Lone Star detective's grandmother. Mama Grande streaked through Leni's life like a bad dream.
Note: This zip file includes ePub and Mobi (Kindle) versions of the novel. The troll known as Hood and his fellow Shadowrunners steal some biotechnological agriculture from the Plantech Corporation-only to find themselves framed for murder and tied to an even greater conspiracy.
It also sports an illegal tap into the Matrix, and hosts a coven of some of the most successful shadowrunners. But the Crypt protects its own, providing care for street kids as well as medical and magical healing for those in need. Some of the Crypt's denizens are hiding or on the run some have nowhere left to go. In the abandoned factory known as the Crypt, society's castoffs have found a place to call home. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors. MEAN STREETS? YOU HAVE NO IDEA… The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City.